Senior
Полная занятость
Договорная
Удаленная работа
Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.
Our games reach millions of players worldwide.
What you can definitely know about us is:
Sand Balls game – 350 M+
Rope and Balls – 53 M+
Freaky Stan – 41 M+
Garden Balls – 21 M+
Unpuzzle – 21 M+
Run&Gun – 13 M+
We’re looking for a Unity SDK Technical Lead to take end-to-end ownership of the HyperKit SDK (our core Unity SDK)
Над чем работать?
- Жанры: Головоломка
- Платформы: Mobile, iOS, Android
На какие задачи (обязанности)?
Take end-to-end ownership of the HyperKit SDK, our core Unity SDK;
Develop and execute the SDK roadmap, deliver new features and improvements;
Maintain and manage SDK release channels;
Implement and expand automated testing and quality gates (unit tests, integration harnesses, CI/CD checks);
Manage updates and integrations of third-party vendor SDKs (ads, attribution, analytics);
Create clear and comprehensive documentation (migration guides for breaking changes, release notes, and integration guidelines);
Provide high-quality support to developer studios through documentation and direct communication.
Какого профессионала ищем?
Strong Unity and C# engineering background with proven mobile production experience (shipped titles);
Hands-on experience in building, maintaining, and shipping Unity SDKs, plugins, or packages (experience with Unity Package Manager - UPM is a strong plus);
Deep understanding of iOS and Android integration specifics: native bridges (Java/Kotlin, Objective-C/Swift), dependency management, and build pipeline realities;
Proven ability to own and ensure SDK quality through unit testing, test automation, regression prevention, and safe release practices;
Extensive experience in debugging complex production issues in mobile games: crashes, ANRs, performance regressions (especially startup time), and device-specific problems;
Strong communication skills in English and Russian;
Excellent written communication skills for creating technical documentation, migration guides, and clear release notes.
Nice to Have
Practical experience with native mobile development (Swift/Obj-C for iOS, Kotlin/Java for Android);
Familiarity with mobile analytics & attribution systems (e.g., Adjust), ad mediation platforms (e.g., AppLovin MAX), and in-app purchasing (IAP) flows;
Experience with performance profiling and optimization in Unity (startup time, memory usage, rendering);
Understanding of data pipelines and the impact of SDK events (e.g. on downstream ETL processes and data dashboards);
Familiarity with CI/CD practices and tools for Unity mobile projects (automated builds, testing, release pipelines);
Basic knowledge of security and privacy considerations, such as user consent flows and GDPR compliance;
Strong AI-assisted engineering workflow: proven experience using AI tools (coding assistants/agents, automated code review helpers, test generation helpers) to speed up development without compromising quality.
Что для нас важно в человеке?
A mindset of high ownership: ability to run the SDK area independently, be proactive, accountable, and require minimal supervision.
Почему у нас приятно работать?
The opportunity to work on games played by millions of players;
Implement your bold ideas;
Paid vacation;
Support for professional development (training, coaching, and more);
Opportunity to grow and develop with the company;
Supportive and warm working atmosphere within the team.
Процесс отбора
Initial screening with a recruiter
Profile review by the hiring manager
Interview with the team
Take-home assignment, 2-4 hours est.
Click Apply here or find us through the email: career@hypercell.games.
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