SENIOR GAME ENGINEER

Tilting Point,Опубликовано 3 года назад

Senior

Полная занятость

Договорная

Киев

Tilting Point is a new generation games partner for top independent development studios, with a focus on the rapidly growing mobile and tablet markets. Tilting Point empowers elite developers with expert resources, operational support, and funding to give carefully selected games mainstream success. The company adheres to a core philosophy of putting development talent first, advancing industry-leading analytics, and overcoming discoverability hurdles with aggressive, best-in-class marketing. 

Star Trek Timelines is a strategy role playing video game developed by Disruptor Beam for iOS and Android devices, Facebook, Facebook Gameroom, the Amazon Store, and Steam. On March 4, 2020 Tilting Point acquired the game from Disruptor Beam and created a new studio Wicked Realm Games to support the title

Star Trek Timelines Info https://g.co/kgs/FZSh8o

Над чем работать?
  • Название проекта(ов): STAR TREK TIMELINES
  • На какой стадии проект(ы)? live
  • Жанры: Ролевые, Стратегии
  • Платформы: Mobile, Browser
Размер и структура команды?

Main team is in Boston 20 people

На какие задачи (обязанности)?
  • Responsible for spinning up and maintaining working builds for development team-wide.

  • Translation of technical documentation for better self servicing

  • Identifying opportunities for tooling for increasing team productivity

  • Collaborating with art and design teams to create, maintain, and improve gameplay features and systems

  • Identify and fix client performance issues

  • Respond to live operations issues, writing scripts to efficiently solve issues in bulk

Какого профессионала ищем?
  • Experience:Five or more years in software development or equivalent experience.

  • Engine: Ability to work within Unity is a must, troubleshooting and experience in older builds of Unity is a plus. 

  • Database/SQL: Capability of safely running scripts to adjust live player profiles in mass.

  • Code: Write clean code that is easily understandable and maintainable, but strike a balance between clean and optimized.

  • Server: Experience working with server frameworks, such as Ruby on Rails, to implement features from the client to the server. 

  • Debugging: Ability to investigate and debug platform specific issues with tools such as Xcode and Android Studio

  • Strong communication skills:  Convey ideas effectively verbally, visually and written in English

  • Bonus: Experience authoring tools (in engine or otherwise) that empower content creators to efficiently work with game and gameplay systems. 

Почему у нас приятно работать?

As a Game Engineer at Remote Realm you will join a team of experienced developers to support the world-class free-to-play mobile games and work with globally cherished licenses. We are a part of the Tilting Point family; we combine data, technology, talent and groundbreaking marketing to scale games to success.

The ideal candidate will have experience in programming for the Unity engine and stellar documentation skills.

Какие условия и бонусы?

● Startup environment — where each individual makes a large impact
● Ability to own technical direction of various products and systems
● Work with great people on great games that reach millions of people each month
● Great office in Podil
● Flexible schedule and flexible location mode
● Unlimited vacation days
● Full legal and accounting support of your PE account
● Premium medical insurance after probation period
● English classes
● Constant contribution to your professional education and wellbeing in the company

Процесс отбора
  1. Screening

  2. Project Lead

  3. Test

  4. Engineering Manager

  5. Software Engineer

Tilting Point

Тип компании: publisher

Сотрудники: 51-200

Платформы: Mobile

http://www.tiltingpoint.com

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