Unity Developer for a Music Rhythm

Real Skill Games , Опубліковано 3 дні тому

Senior

Фріланс

Договірна

Дистанційна робота, United Arab Emirates, Argentina, Spain, Georgia, Serbia

🎵 Looking for a Unity Developer for a Rhythm-Based Music Game

We are a small international team launching an experimental rhythm game focused on tapping and swiping to music — combining precision, style, and creativity — and we’re looking for a Unity developer to bring this experience to the web.

👤 Who we’re looking for

An experienced Unity developer who has worked on rhythm-based gameplay or understands how to achieve frame-accurate synchronization between audio and visuals. Bonus points if you’re comfortable with WebGL, secure code delivery, and streaming audio content from the cloud.

An interest in crypto, decentralization, or Web3 is a big plus — we’re not afraid to experiment.

🛠 What you’ll be doing

• Develop a rhythm game in Unity targeting WebGL

• Support our custom beat-mapping tool used by game designers

• Ensure tight sync between UI, animation, and music

• Work closely with 2D/3D artists on visuals and animations

• Build cloud-based audio storage and playback

• Implement protection against bots, hacks, and fake scores

• Optimize performance and loading times for WebGL

• Add game mechanics: score systems, progression, leaderboards

• Suggest improvements and help shape the product direction

If you’re passionate about music, interaction, and clean development workflows — we’d love to hear from you. Especially if you’ve already brought games to release and enjoy working with fast-moving, focused teams.

Над чим працювати?
  • Назва проекту(ів): Myt
  • На якій стадії проект(и)? Prototype
  • Жанр: Музичні
  • Платформи: Mobile
Розмір і структура команди?

11-20

На які завдання (обов'язки)?

🎯 Responsibilities

Main Purpose of the Role

To lead the technical development of a browser-based rhythm game delivered as a Telegram Mini App. The developer will ensure accurate music-to-input synchronization, smooth performance within WebView environments, and secure, scalable gameplay architecture.

Core Responsibilities

• Develop and maintain rhythm-based gameplay using Unity (WebGL build for Telegram Mini App)

• Integrate and improve a custom beat-mapping tool used by game designers

• Ensure frame-accurate synchronization between music, animations, and player input

• Collaborate closely with artists on UI/UX and animations

• Optimize performance for mobile and desktop WebView environments

• Implement secure audio streaming and cloud storage integration

• Build anti-cheat systems to detect bots, tampering, or score manipulation

• Maintain clean, modular code architecture with scalability in mind

• Collaborate with the producer and designer on feature planning and testing

• Address feedback from QA and internal testers efficiently

Key KPIs

Music Sync Accuracy: Frame-accurate tap synchronization (95%+ alignment)

WebView Performance: Initial load time under 5 seconds on target devices

Stability: <5% crash or major bug rate during testing cycles

Security: No critical score manipulation or bot vulnerabilities detected

Iteration Speed: At least one significant feature or improvement per sprint

Tool Usability: Beat-mapping tool used successfully by non-technical team members

Якого професіонала шукаємо?

🧠 Professional Skills

Required Experience

  • 5+ years of experience in Unity game development

  • Hands-on experience building and deploying WebGL games

  • Experience working on rhythm/music-based or timing-sensitive games

  • Proven ability to ship and maintain production-ready game code

Technical Skills

  • Proficient in Unity (C#) with focus on mobile/web performance

  • Solid understanding of WebGL builds and Unity’s Web platform limitations

  • Familiarity with audio synchronization techniques (e.g., AudioSettings.dspTime, Timeline, frame-accurate syncing)

  • Experience with UI/UX implementation in Unity

  • Knowledge of game architecture patterns (MVC, ECS, event systems, etc.)

  • Version control with Git

  • Debugging and profiling tools (Unity Profiler, browser dev tools)

Tools & Technologies

  • Unity (2021 or later preferred)

  • Git + GitHub/GitLab

  • Firebase or similar for cloud storage / backend integration

  • (Optional) Familiarity with Telegram Bot APIs or Telegram WebApp SDK

  • (Optional) Three.js or WebGL-specific debugging tools


Nice-to-Have / Big Pluses

  • Experience building Telegram Mini Apps or browser-based games with similar constraints

  • Interest or experience in Web3, decentralization, or crypto projects

  • Familiarity with anti-cheat systems or secure gameplay mechanics

  • Background in audio/digital signal processing or sound design

  • Knowledge of shaders and visual effects in Unity

  • A personal interest in rhythm games, music games, or musical production

Що для нас важливо в людині?

🤝 Soft Skills

Core Competencies

  • Autonomy — ability to work independently without constant supervision

  • Responsibility — ownership of tasks from start to finish, including testing and delivery

  • Attention to detail — especially important in rhythm-based mechanics and synchronization

  • Problem-solving mindset — ability to find elegant solutions within tight technical constraints

  • Clarity in communication — expressing thoughts clearly and concisely in written form

  • Prioritization — understanding what matters now vs. later in a lean startup environment

Team Culture & Behavior We Value

  • Proactiveness — we welcome team members who suggest improvements, tools, or features

  • Minimal bureaucracy — no meetings for the sake of meetings; async communication is key

  • Constructive feedback — we encourage honest, respectful communication to improve quality

  • Creative collaboration — we’re building something experimental, so we value open thinking

  • Respect for focus — we minimize interruptions and encourage deep work blocks

Чому у нас приємно працювати?

🌟 Intangible Benefits

Creative Freedom & Ownership

We encourage original ideas and give you the space to try them. You’ll have a say in how systems are designed and implemented — your creativity won’t be buried under layers of management.

Real Product Impact

You’ll work directly with the core team. No middlemen. No endless approval chains. Your input can shape not just features, but the direction of the game.

Clear & Focused Management

We value structure without bureaucracy. You’ll receive clear goals, fast feedback, and minimal overhead — so you can focus on shipping and improving the product.

Culture of Growth

Our team thrives on learning. We support curiosity, skill-sharing, and open discussions around technical decisions. If you want to dive deeper into rhythm mechanics, WebGL quirks, or game optimization — we’ll dive with you.

Constructive Feedback Loop

You’ll get regular feedback from teammates and the producer — focused on quality, not control. We believe in iteration, not perfectionism.

No-Noise Work Environment

We limit meetings, avoid micromanagement, and rely on asynchronous communication — giving you the focus needed to do your best work.

Cool, Real Projects

We’re not building concepts that disappear. You’ll contribute to a public-facing, playable game with unique rhythm mechanics and the potential for expansion into mobile or Web3.

Які умови і бонуси?

💼 Job Benefits

Work Format & Schedule

  • Fully remote work — async-first workflow

  • Flexible hours — focus on results, not clock-in times

  • No micromanagement, no time tracking tools

Office

  • We are a distributed team with no physical office

  • You work from anywhere — home, co-working space, or wherever you’re most productive

Time Off

  • You can take unpaid time off by coordinating with the team in advance

  • We operate with mutual trust and responsibility

Collaboration Style

  • Direct communication with the core team and decision-makers

  • Minimal meetings — we prioritize deep work and clarity

Процес відбору

📋 Interview Process


1. Test Task

A short technical task focused on rhythm logic, input sync, or timing systems.

• Focus: code quality, accuracy, and architecture

• Estimated time: ~4–6 hours

• Deadline: flexible within 2–4 days

2. Final Interview

Communication with the producer and Unity advisor to review your test task, discuss your solutions, and align on expectations.

⚡ Decision Timeline

We aim to make a final decision within 3–5 days after receiving your test task.


✉️ What to Send

• Your resume/CV (PDF or link)

• Portfolio or any relevant project links

• Cover letter (optional, but recommended)

📌 Cover Letter Tips

• Why are you interested in rhythm-based games?

• What experience do you have with WebGL or audio-driven gameplay?

• What type of developer are you: system architect, gameplay-focused, tool builder?

• Optional: share a quick idea you’d love to see in a rhythm game

Real Skill Games

Тип компанії: product, developer

Співробітники: 11-50

Платформи: Mobile

Жанр: Музичні

Всі вакансії Real Skill Games
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