Core Game Designer (Pick-ups: Weapons, Bonuses, Power-ups)
Nekki Limited , Опубліковано вчора
Senior
Повна зайнятість
Договірна
Дистанційна робота
Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
We are looking for a Core Game Designer to work on Ninja Party - our new PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform - for mobile devices, PC, and consoles.
Our ideal candidate actively plays various online action games (e.g. Fortnite, Fall Guys, Super Smash Bros Ultimate), likes to come up with and prototype mechanics and weapons for those or similar games, and has proven experience developing such things from concept to release.
Над чим працювати?
- Назва проекту(ів): Ninja Party
- На якій стадії проект(и)? Closed Beta
- Жанр: Екшен, Аркади, Файтинг, Платформер
- Платформи: PC, Mobile, iOS, Android, Console
На які завдання (обов'язки)?
Develop new types of weapons and movement mechanics.
Develop interactive level/location elements (stage hazards).
Develop new game modes, improve and balance existing ones.
Interact with other teams that are involved in pick-up development process.
Organize the work of a compact team that is responsible for release of new types of weapons and interactive elements of the environment.
Participate in regular play-testing of the game.
Якого професіонала шукаємо?
Experience designing combat systems in action games.
Experience as a "feature-owner" (from concept to release with the analysis of players' reaction).
Rich gaming experience in multiplayer games (e.g. Fall Guys, Stumble Guys, Brawl Stars, Duck Game, Fortnite) and fighting games (e.g. Brawlhalla, Super Smash Bros.).
Would be a plus:
Experience working with Unity and its systems: Mecanim, Rigidbody.
C#, C/C++ programming skills.
Які умови і бонуси?
A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
Support of professional development, participation in specialized conferences and educational events.
Remote work from all over the world.
Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
Competitive salary (depending on professional qualifications).
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