Middle
Pełne zatrudnienie
Do ustalenia
Praca zdalna, Czechy
Founded in 1995, GSC Game World is a prominent AAA development studio with over 400 employees. With bases in Kyiv, Ukraine, and Prague, Czech Republic, GSC Game World has released over 18 projects. The studio boasts in-house mocap and sound studios, as well as in-house QA, Cinematic, and Publishing teams. Possessing 7 unique IPs, GSC Game World is continually working on multiple projects in development, including the highly anticipated S.T.A.L.K.E.R. 2: Heart of Chornobyl
Na jakie zadania (obowiązki)?
•Set up, calibrate, and operate motion capture systems.
•Capture and process high-quality motion data from actors and objects.
•Troubleshoot technical issues and maintain mocap equipment.
•Assist performers with mocap suits, markers, and tracking setup.
•Collaborate with animators, developers and directors.
•Proficiency with motion capture systems.
•Strong technical knowledge of equipment setup, calibration, and troubleshooting.
•Experience with 3D animation software (e.g., Maya, MotionBuilder).
•Understanding of animation principles and human movement analysis.
Experience:
•Previous experience in motion capture for games, film, or VR.
Jakiego specjalisty szukamy?
•Familiarity with Vicon Shogun or other advanced mocap software.
•Experience with real-time motion capture workflows.
•Experience with Unreal Engine
•Experience with statement equipment
•Ability to manage and clean up motion capture data for animation pipelines.
•Basic English level
Co jest dla nas ważne w człowieku?
•Attention to detail and strong problem-solving skills.
•A team player with great communication and collaboration skills.
•Physical stamina for long shoots and performer assistance
Jakie warunki i bonusy?
Classic benefits package.
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