Lead UI Designer

Alloi , Opublikowany 1 miesiąc temu

Senior

Freelance

Do ustalenia

Praca zdalna

We’re looking for a talented and experienced Lead UI Designer to join our game studio and help shape the interface of our next-generation simulation factory-sim PC title.

If you love crafting clean, intuitive, and beautiful UI for complex systems - and you enjoy simulation, strategy, and deep management games - this role is for you.

Nad czym pracować?
  • Nazwa projektu (ów): Unannounced Simulation title
  • Na jakim etapie projekt(y)? Early development
  • Gatunek: Gry symulacyjne
  • Platformy : PC, Console
Wielkość i struktura zespołu?

7

Na jakie zadania (obowiązki)?
  • Lead the visual direction and execution of UI across the entire game: screens, HUD, systems maps, tooltips, notifications, icons, and more.

  • Work closely with UX designers to translate complex systems into clear, user-friendly layouts.

  • Own the visual language of the UI - from component libraries to iconography to data presentation.

  • Collaborate with game design, engineering, and art teams to ensure smooth implementation and technical feasibility.

  • Advocate for UI consistency, accessibility, and clarity across all player touchpoints.

  • Participate in iterative design: wireframes , mockups , prototypes , shipped UI.

Jakiego specjalisty szukamy?
  • 5+ years of hands-on UI design experience in games (PC or Console).

  • MUST: experience with simulation, factory/automation games, RTS, or deep systems-driven titles.

  • Bonus if you’ve played (and ideally analyzed) games like Crusader Kings, Stellaris, Factorio, Satisfactory, Surviving Mars, etc.

  • Proven ability to collaborate closely with UX designers.

  • A high-quality, presentable portfolio showing complex UI screens, components, systems layouts, notifications, and icon work.

  • Excellent visual communication and documentation skills.

  • Strong understanding of typography, hierarchy, color theory, data readability, and player flow.

Co jest dla nas ważne w człowieku?

Team player, eternal learner, no ego, researching always for better outcome

Jakie warunki i bonusy?

Work hours 9am -6pm, 5 days a week, remote, freelancer role

Proces selekcji

1- first introduction interview

2- test task

Very fast decision if the candidate is matching our culture and knowledge / experience needed

No need for cover letter

Alloi

Rodzaj firmy: developer

Pracownicy: 1-10

Platformy : PC, Console

Gatunek: Gry symulacyjne

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