Senior
Pełne zatrudnienie
Do ustalenia
Relocate, Praca zdalna, Belgrade
tinyBuild is a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine
Now we're looking for a Game Designer to work on an AI-driven, system-oriented game for PC and Consoles. The project is in the early prototype stage.
Nad czym pracować?
- Na jakim etapie projekt(y)? Early prototype
- Platformy : PC, Console
Wielkość i struktura zespołu?
1-10 people
Jakiego specjalisty szukamy?
Expertise in designing and implementing complex, interactive gameplay systems. Ability to design rules, mechanics, and systems that create engaging, emergent gameplay experiences;
Proficient in designing rule-based interactive systems, focusing on physical interactions, and multiple possible interactions between objects;
Strong understanding of AI behavior and learning systems. Experience designing AI that adapts and responds dynamically to player actions and changes in the game world;
Experience in prototyping and iterative design to rapidly test and refine system designs;
Skill in designing systems that provide players multiple ways to solve problems and achieve their goals, promoting creativity and strategic thinking;
Past work experience in games with system-oriented mechanics and/or AI systems would be highly valuable.
Knowledge of Unreal Engine is a huge plus, but not a requirement if listed characteristics are met.
Co jest dla nas ważne w człowieku?
Proactive creativity (being able to create on their own);
Open-mindedness (free from genres, design cliche and overused design approaches);
Experimental approach (open to experiments and new ideas);
Independent thinker (does not rely on established patterns and can think outside of the box);
Jakie warunki i bonusy?
Professional development courses, game dev conferences, and other events;
Flexible work schedule;
Possibility to work remotely;
Unlimited paid vacation and paid sick leave;
Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This allows you to have a complete break from your tasks and any communication with your team;
Corporate English classes;
Corporate hardware
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