Core Game Designer (Game modes)

Nekki Limited , Opublikowany wczoraj

Senior

Pełne zatrudnienie

Do ustalenia

Praca zdalna

Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.

We are looking for a Core Game Designer to work on Ninja Party - our new PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform - for mobile devices, PC, and consoles.

Our ideal candidate loves to play and create custom game modes for games that support this feature. For example: ROBLOX, Fortnite, Fall Guys, Overwatch, Counter Strike.

Nad czym pracować?
  • Nazwa projektu (ów): Ninja Party
  • Na jakim etapie projekt(y)? Closed Beta
  • Gatunek: Gry akcji, Arcade, Bijatyki
  • Platformy : PC, Mobile, iOS, Console, Android
Na jakie zadania (obowiązki)?
  • Develop new game modes for an upcoming PVP action game.

  • Analyze game modes and trends in other games.

  • Balance existing game modes.

  • Interact with other teams that are involved in game modes development process (in particular, with the level designers and level artists).

  • Regularly play-test the game.

  • Organize the work of a compact team to new and engaging modes.

Jakiego specjalisty szukamy?
  • Proven experience developing game modes within a commercial
    project or create mods for third-party action games.

  • Game design experience with action games.

  • Experience as a "feature-owner" (from concept to release with the analysis of players' reaction).

  • Rich gaming experience in multiplayer games (e.g. Fall Guys, Stumble Guys, Brawl Stars, Duck Game, Fortnite) and fighting games (e.g. Brawlhalla, Super Smash Bros.).

Would be a plus:

  • Experience working with Unity its systems: Mecanim, Rigidbody.

  • C#, C/C++ programming skills.

  • Experience designing levels (ProBuilder or its analogues).

Dlaczego u nas przyjemno pracować ?
  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).

  • Support of professional development, participation in specialized conferences and educational events.

  • Remote work from all over the world.

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.

  • Competitive salary (depending on professional qualifications).

Nekki Limited

Rodzaj firmy: developer, publisher

Pracownicy: 11-50

Platformy : Mobile

https://nekki.com/

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