Middle
Pełne zatrudnienie
Do ustalenia
Kyiv
Nad czym pracować?
- Gatunek: Gry strzelanki
Na jakie zadania (obowiązki)?
Modelling, texturing and setting up High-poly and Low-poly characters and their parts
Collaborate with designers, animators and programmers on achieving best quality results
Work with a team to achieve short and mid-range production goals
Jakiego specjalisty szukamy?
3+ years of experience as a Character Artist
Proficient knowledge of 3dsmax or/and Maya, Zbrush, Photoshop, Marvelous Designer etc.
Proficient knowledge of Physical Based Rendering and all corresponding software — Substance painter/designer, Quixel etc.
Proficient knowledge of human anatomy
Excellent eye for composition, colors and forms, great sense of proportions
Proven ability to:
Model high-poly characters
Low-poly modelling and texturing within budget
Rigging and Technical setup of asset in game
Ability to accept feedback and direction
Contribution to a AAA game or products with a similar level of quality and requirements
Expert understanding of technology and its limitations
Strong communication skills, proactive attitude and team collaboration skills
Ability to share your knowledge and to mentor junior colleagues
Preferable
Passion for games
Traditional art skills
Experience of working with version control software
Jakie warunki i bonusy?
competitive salary & benefits package
modern and comfortable office with lots of perks
perfect working conditions and great team to work with
28-days paid vacation
training programs
corporate events and team buildings
English classes
medical insurance
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