Pełne zatrudnienie
Do ustalenia
Kyiv
Nad czym pracować?
- Gatunek: Gry strzelanki
- Platformy : PC, Console
Na jakie zadania (obowiązki)?
We are seeking a talented AI Programmer to join our team. You will need to work closely with the Design team to implement new and improve existing gameplay of the Non-Player Characters (human, mutants, etc).
Design, implement, and maintain core AI systems (perception, positioning, pathfinding, etc) and tools to create AI behaviors and gameplay (navigation, combat, animation, etc).
Implement tools as needed for specific project requirements.
Collaborate with Designers and Animators in discussing constraints, and establish the technical possibilities of the AI functions.
Write clear, maintainable, portable, and highly functional code.
Profile and performance tune code to remove bottlenecks.
Test and document code produced.
Support and improve existing AI functionalities in the engine.
Suggest innovations based on other industry games.
Jakiego specjalisty szukamy?
2+ years of professional experience in AI development.
Solid C/C++ programming skills.
Strong understanding of AI architectures, algorithms, and pathfinding techniques.
Proficient in linear algebra.
Good knowledge of machine learning, deep learning, neural networks, Tensorflow.
Self-motivated with a strong work ethic.
Excellent communication and team skills.
Comfortable working closely with Designers on the implementation of gameplay systems.
Excellent problem-solving and debugging skills.
English knowledge upper-intermediate or higher.
Co jest dla nas ważne w człowieku?
Bachelor’s degree or equivalent in Computer Science or Engineering.
Prior AI programming experience with credits on at least one shipped title.
Specialist in other game programming areas (animation, tools, networking, audio, etc).
Good analytical and synthesizing abilities.
Autonomous and resourceful.
Ability to take initiative.
Experience working with navmesh generation, tessellation, voxelization, CSG operations.
Experience working with character scripting, animation state machines, animation blending, and similar techniques.
Desire to help drive the improvement of the game engine year-over-year.
An avid gamer with a passion for making games.
Dlaczego u nas przyjemno pracować ?
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