Founded in 2000, Frogwares is an independent game development studio based in Ukraine and Ireland.
Thanks to the work of our talented teams, our games are available on major platforms, including PlayStation 5, Xbox Series, PC, and Nintendo Switch. Best known for the popular The Sinking City and Sherlock Holmes series, we strive to create immersive single-player experiences that resonate with players long after they put down the gamepad.
With millions of game units sold worldwide, Frogwares continues to build a rich portfolio for the new generation of gamers and is currently working on its most ambitious title yet - The Sinking City 2, a Lovecraftian survival horror game, powered by Unreal Engine 5.
For more information, visit www.frogwares.com
What are you working on?
- Platforms: PC, Console
For which tasks (responsibilities)?
We’re looking for a talented and imaginative Unreal Engine Cinematic Artist to join our creative team. In this role, you’ll be a key player in bringing the atmosphere of our game world to life through high-impact trailers, cutscenes, and marketing visuals that captivate and inspire players.
Responsibilities
Create high-quality cinematic content including cinematic and gameplay trailers as well as cutscenes using Unreal Engine 5.
Develop striking marketing visuals such as key art, promotional renders, and in-game screenshots.
Capture and polish in-engine footage to highlight gameplay and environmental storytelling.
Design and produce engaging video assets for social media.
Collaborate with the marketing and creative teams to maintain a cohesive visual identity across all content.
What kind of professional are we looking for?
3+ years of experience as a cinematic artist or similar role in the game industry or post-production.
Strong portfolio demonstrating cutscenes, trailers, or promotional content for video games or entertainment media.
Advanced knowledge of Unreal Engine 5, including Sequencer, shading and lighting techniques and basic animation.
Proficiency with Adobe After Effects and Premiere Pro.
Deep understanding of photo-realistic and stylized visual approaches.
Sharp eye for composition, lighting, and cinematic storytelling.
Solid understanding of branding and the ability to adapt visuals to match a specific aesthetic.
Genuine passion for video games and an appreciation of great visual design in the gaming space.
Good written and verbal communication skills in English (Intermediate or higher).
Strong communication and time-management skills, with the ability to manage multiple tasks in a fast-paced environment.
Why do we enjoy working here?
Work either in an office near the “Pochaina” metro station, equipped with a power generator, or fully remotely;
20 working days of vacation per year;
10 paid sick days per year;
Large, active, and friendly team;
Opportunities for professional growth and trying new things;
Work in a well-known Ukrainian game studio.
The selection process
CV with Portfolio;
We have a test task.
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