UE Build Engineer

G-Space Studio , Posted 3 weeks ago

Senior

Full time

Negotiable

G-SPACE STUDIO LTD is a European game development studio. Our company has been developing games and applications since 2011. We work with partners from Europe, Canada, and the USA.

We started as a small team of indie Flash game developers, and now we are a solid studio of game development veterans. We love games and know almost everything about them. We are developing high-quality products of varying complexity, such as MMORPG, AR / VR games, and applications.

For which tasks (responsibilities)?
  • Introduce and optimize build process of Unreal Engine projects

  • Design, implement and maintain CI/CD pipelines across multiple projects and platforms

  • Troubleshoot complex build issues and performance bottlenecks, drive continuous improvement through automation

  • Develop internal tools to streamline Unreal Engine developer workflows

  • Support branching strategy and automate related processes

  • Integrate services to optimize developers workflows

  • Create and maintain documentation for build workflows, automation solutions, and deployment procedures

What kind of professional are we looking for?
  • Unreal Engine build automation experience

  • Solid understanding of the Unreal Engine build ecosystem (UBT, UAT, BuildGraph)

  • Hands on experience with Perforce as user

  • Proficiency in any programming language, preferably C++, C# or Python

  • Hands-on knowledge of at least one CI/CD system (e.g., TeamCity, Jenkins, GitLab, Horde)

  • Solid understanding of version control systems, branching workflows


Nice to have

  • Familiarity with Unreal Engine workflow tools (UnrealGameSync, Interchange framework, Validation plugin)

  • Hands on experience with containerization and orchestration

  • Experience with Teamcity Kotlin DSL

  • Familiarity with infrastructure-as-code practice and configuration management tools (Terraform, Ansible)

  • Experience with scalable build infrastructure, cloud-based builds (e.g., GCP/AWS)

  • Familiarity with distributed compilation tools like UnrealBuildAccelerator, IncrediBuild, or FastBuild

  • Experience with ASP.NET and DevOps workflows for .NET-based projects and environments

Why do we enjoy working here?
  • Remote work from any location globally, with flexible hours.

  • 8-hour workday tailored to your personal routine.

  • Salary based on experience, with regular reviews to stay competitive.

  • Benefits include paid sick leave, vacations, and holidays.

  • Work in a transparent, friendly team with no micromanagement.

  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.

G-Space Studio

Company type: outsource

Employees: 51-200

Platforms: PC, Mobile, Browser, VR, iOS, Android, VR/AR, AR

http://gs-studio.eu/

View all vacancies from G-Space Studio
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