Ubisoft’s 20,000 professionals, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and community can thrive and express themselves. Suppose you are excited about solving game-changing challenges, cutting-edge technologies and pushing the boundaries of entertainment. In that case, we invite you to join our journey and help us create the unknown.
For which tasks (responsibilities)?
We are now looking for a Technical Director
We have a new project and your role as the Technical Director would be to create the technical backbone of the game as well as the technical production pipeline. You will provide technical solutions to the development team so the core team can carry out their vision and intentions into the game. You will develop engine, tools, and systems to ensure the first prototype works and ultimately ensure the optimal and sustainable technical performance of the game and pipeline.
This is a great opportunity for you who like working with prototypes, smaller size teams and using excellent inhouse-engines. There is also a great opportunity to grow into leading bigger teams when projects evolve all the while having the benefits of the huge Ubisoft network and resources around you.
We are eagerly looking forward to welcoming you to our assembly and making things happen!
What kind of professional are we looking for?
Solid experience with modern game engines and a never-ending curiosity for the games industry and new technology
Advanced skills in C++ (skills C# and WPF are a plus)
Strong ability to lead and manage people – impact and coach others
Strong ability to plan and lead technical processes and architectures
Strong data structures, logic, algorithms, and optimisation skills
Experience in the design and implementation of various game systems, such as game object management and online networking preferred
Knowledge of good software engineering practices, design patterns and software architecture
Strong ability for analyzing and optimizing existing systems - you have a creative mindset to problem-solving, and you also know when you don’t need to re-invent the wheel
Good verbal and written communication skills in English
What is important for us in a person?
Influence and drive technical decision-making in our latest PC/Console project
Set a long-term technical direction and evaluate different technical possibilities
Build a team of programmers when the project grows (defining job roles and attracting new talent)
Lead and manage a team of programmers
Stay aware of trends and new technologies and spot those that will help the project
Communicate and share the technical innovations done on the project for stakeholders inside and outside our studio
Anticipate complex problems and propose respective solutions, considering the entire production pipeline
Explore, implement and refactor various technical systems and tools as well as engine features to support the project’s technical needs
Make use of iterative prototyping to demonstrate the validity of the technical features and eventually (when entering the production stage) ensure that developed features and systems meet expectations and coding standard
Why do we enjoy working here?
Ubisoft is committed to enriching players’ lives with original and memorable gaming experience. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
The selection process
Hard- & Soft-skills Interview (1,5-2 hours)
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Posted 1 week ago