Sound Designer

DogHowl Games , Posted 1 year ago

Middle

Full time

Negotiable

Remote

What are you working on?
  • The name of the project(s): Level Zero
  • At what stage of the project(s)? In Development
  • Genres: Action
  • Platforms: PC, Console
Team size and structure?

20

For which tasks (responsibilities)?
  • Develop all in-game sounds

  • Be responsible for own estimations and reasonable project documentation

  • Be proactive and participate in project growth discussions

What kind of professional are we looking for?
  • 2+ year of experience in gaming industry and/or professional audio production

  • Have sound engineering skills and knowledge of the relevant tools and technology to mix & master the sound files

  • Experience in working with Unreal Engine Sound System

  • Be able to accurately estimate audio related tasks

  • A passion for making games.

    Will be a plus

  • Experience with WWISE and/or FMOD

  • Experience in making sounds for shooter games

  • Understanding specifics of working with sci-fi setting

DogHowl Games

Company type: product

Employees: 11-50

Platforms: PC

Genres: Action

https://doghowlgames.com

View all vacancies from DogHowl Games
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