Senior
Full time
Negotiable
Remote
HyperVR Games is a VR gaming studio and publisher, founded in 2021.
We develop games in the casual simulator genre, offering a high-quality immersive experience for a wide audience.
We are one of the top developers and publishers on the market.
Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player.
Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam.
And do not miss our latest title "Pets & Stuff" to enjoy while playing!
Due to the rapid business expansion, we are looking for a Senior Unity Developer to join us.
If you are passionate about gaming, enjoy a pro-active startup vibe, are always on the lookout for generating and trying out new crazy ideas - let's have a chat!
What are you working on?
- Genres: Casual, Action
- Platforms: VR
For which tasks (responsibilities)?
Architect, implement, and optimize gameplay systems in Unity/C#;
Rapidly prototype features and run internal playtests;
Develop reusable modules for future VR projects;
Integrate VR frameworks (e.g., XR Interaction Toolkit);
Debug, profile, and enhance performance and stability;
Collaborate in design brainstorms and shape product vision;
Ensure controls and game mechanics deliver top-tier UX;
Contribute proactive ideas for technical and process improvements.
What kind of professional are we looking for?
5+ years of experience in game development;
Solid C# + Unity development background;
Experience shipping Unity-based titles;
Hands-on experience with gameplay systems, shaders, and optimization;
Strong problem-solving skills and a self-driven mindset;
Passion for games and creating polished experiences;
Ability to work independently while staying aligned with team goals;
Strong understanding of user experience and interaction design;
English (for daily communication & documentation).
NICE TO HAVE:
Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.);
Shader development (HLSL);
Animation tools like DoTween / PrimeTween;
Experience with Meta Horizon SDK or remote config systems.
Why do we enjoy working here?
Opportunity to grow and develop with the company;
Paid vacations: 20 working days per year (according to the labor legislation of Latvia);
Relocation support within the EU (if needed);
Company events and team-building activities;
Become a part of the IT-family.
The selection process
Interview with Recruiter/HR.
Interview with Senior Unity Developer, CTO. Live Coding.
Test task (optional).
Interview with CEO.
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