Senior
Full time
$2,500 / Month
Remote
For which tasks (responsibilities)?
— Design and deliver UI/UX features, screens, and assets for casual puzzle games
— Create sketches, wireframes, mockups, storyboards, and polished 2D UI elements
— Develop intuitive layouts and navigation flows for smooth user experience
— Apply 9-slice scaling and other techniques for adaptable UI components
— Prepare and document style guides and design specifications
— Collaborate closely with art director, artists, and developers to implement UI vision
— Proactively suggest creative improvements and new UX/UI ideas
— (Bonus) Animate simple UI elements in Spine or Unity
What kind of professional are we looking for?
— Level Senior (3+ years of experience in game UI/UX)
— Strong skills in Photoshop and relevant design tools
— Proven experience with UI/UX for mobile/casual games
— Solid understanding of composition, color, shape language, and readability
— Experience with 9-slice scaling and UI adaptation across devices
— Basic understanding of Unity UI implementation (RectTransform, anchors, pivots)
— Good conversational English (written and spoken)
— Ability to work in time zones from GMT+0 to GMT+4 (Israel ±3 hours, max +1 or -3)
— Team player with strong attention to detail and fast response to feedback
— (Big plus) Experience with Spine or Unity for UI animations
The selection process
Initial selection stage: reviewing candidates’ portfolios. Please send a link to your portfolio.
Second selection stage: a test task. After the test task, we always give feedback.
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