The studio was established in Kyiv, Ukraine in 2005 by experienced game industry professionals with the aim of creating premium quality games for the latest generation gaming hardware and personal computers. In Summer 2014, the studio moved its headquarters and over 50 members of staff and their families from Ukraine to Malta. In January of 2020, we opened a brand new custom built office in Kyiv and moved our existing local team there.
All our experience, talent and enthusiasm go into creating games with deep story, unique gameplay elements, and highly detailed believable environments. In addition to that, our in-house developed 4A Engine is constantly evolving with the latest industry trends, and being highly scale-able, delivers good performance on older devices while providing amazing visuals on high-end machines.
Currently at the heart of the company are over 150 talented designers, programmers, artists, sound specialists, and writers from all over the world, with a diverse and unique set of backgrounds, bringing years of experience in software development and computer games in particular.
We are driven first and foremost by our Design department. Gameplay, Player Experience, and Atmosphere are king. While we do have feature owners, we welcome ideas and feedback from anywhere and anyone. It doesn’t matter what you were hired for, if you want to put in the effort to help make a feature better, we encourage you to be a part of the process. Building from this, our team is primarily self-driven, and we are responsible for our own time management to get the job done. To balance this however, we do have traditional management structures in place which help ensure we meet our goals on time.
What are you working on?
- Genres: Shooter
- Platforms: PC, Console
For which tasks (responsibilities)?
We are seeking a talented QA Lead to join our team. The job will require managing and mentoring the test team, using deep understanding of development, and testing best practices combined with first class leadership skills to promote approaches which ensure quality of our products.
Managing work of the QA department: setting tasks, track implementation.
Building a pipeline of QA department work.
Create and maintain workflow processes in Jira.
Create and maintain testing documentation (test cases, manuals, checklists, etc.).
Integration and mentoring of new team members.
Setting up performance and compliance testing process for consoles.
Collaboration with other departments to define testing requirements.
Participation in infrastructure tasks related to builds creation.
Reports of the current state of the project.
Identifying problematic areas, defining priorities in testing
What kind of professional are we looking for?
4+ years of hands-on experience in leading QA positions at a game/software development studio.
Knowledge of testing methods and procedures, desire to learn more.
Ability to adapt QA processes to different project needs and specifics.
Expert in Jira/Confluence, MS Office, and other similar tools.
Strong interpersonal, written, and verbal communication skills.
Excellent understanding of testing theory and the ability to apply it in practice.
Understanding of SDLC and the QA’s role in it.
Knowledge of modern gaming platforms.
Passion for video games and commitment to quality and sustainable software.
Strong knowledge in the areas of PC gaming and hardware.
English B2 or higher.
Previous experience on a similar role in a AAA development team – 1st hand experience with AAA development in any way.
Basic programming knowledge to create/self-maintain reporting tools.
Passion for gaming.
Background schooling in any games discipline a bonus.