What are you working on?
- The name of the project(s): Deadside
- Genres: MMO, Shooter
- Platforms: PC, Console
For which tasks (responsibilities)?
Technical leadership of the team: assistance in task decomposition, development of project architecture, conducting code reviews;
Writing system code and game mechanics in C++;
Developing the project architecture together with the technical director;
Profiling, refactoring and optimization of existing code;
People management (supporting employees in their development, providing feedback, maintaining an effective and calm team atmosphere);
Maintenance of technical documentation.
What kind of professional are we looking for?
Over 3 years of experience in Unreal Engine 4 development;
Experience as a UE4 Lead / Tech Lead / Development Team Lead for over 1 year;
Strong knowledge of C++, Blueprints;
Excellent knowledge of design patterns and code architecture;
Strong knowledge of all major UE4 systems, including network replication;
Ability to decompose tasks, estimate deadlines and plan the development process;
Ability to adapt solutions to deadlines;
The ability and desire to create understandable, modular and "portable" code;
Knowledge of English at the Intermediate level and above;
Experience with AI will be a plus.
Why do we enjoy working here?
A strong team you'll enjoy growing with;
Work on PC and console projects;
Remote work opportunities;
Coverage of expenses for professional courses and conferences;
20 working days of vacation + 2 weeks of corporate holidays (1 in summer and 1 in winter), sick leave compensation;
Access to all tinyBuild games.
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