Senior
Full time
Negotiable
Relocate, Remote, Georgia


We are Belka Games—a leading mobile game developer ranked among Europe's top-grossing studios, according to data.ai. With over 110 million players worldwide, our titles frequently top the charts in the US and EU.
Clockmaker is a successful match-3 project with a history spanning more than 10 years. We're looking for a Lead Game Designer who will champion and expand the growth of one of our flagship games with massive potential!
What are you working on?
- The name of the project(s): Clockmaker
- Genres: Casual
- Platforms: Mobile
For which tasks (responsibilities)?
Lead and inspire a team of game designers
Ensure the overall game vision is maintained when developing new content, features, and gameplay mechanics
Own the quality of features: from concept and ToR to measurable results
Contribute to the product's strategic planning (KPI, Roadmap)
Analyze player behavior (with the analytics team)
Work closely with the producer, art department, development team, and other project specialists
Develop the game's internal economy and monetization systems
Calculate balance and analyze gameplay statistics
Develop processes within the game design team: planning, reviews, and growth
What kind of professional are we looking for?
2+ years of experience as a Lead Game Designer
Proven experience working on Match-3 or other casual game projects
A strong understanding of the F2P gaming market and current industry trends
A track record of successfully launched commercial projects
Hands-on experience creating game documentation: concept docs, GDDs, and ToRs
A genuine passion for developing mobile games
Ability to set clear goals and stay focused on delivering results
Extensive experience playing mobile games
Familiarity with analytics tools and a solid grasp of product metrics
Experience with prototyping tools (Figma, Miro, Sketch)
Upper-intermediate English (B2) or higher
What are the conditions and bonuses?
Official employment in Georgia
Professional growth: we offer English lessons with an instructor, pay for trips to professional conferences, and partially reimburse employees for education
Flexibility: sometimes you just want to try something new. We get it, so we'll support you if you decide you want to switch to a new position, role, or project
Teamwork: we value the expertise of every member of our team, so we really listen to each other
Data-driven decision-making: all our product-related decisions are ultimately based on metrics, not subjective feelings
Plus all the standard stuff: official employment, health insurance, and partial reimbursement for your gym membership
The selection process
The recruitment process will consist of three phases: an interview with our Recruiter, a test task, and a technical interview with our Game Producer.
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