Gameplay Research Analyst — UX & Monetization

Mamboo Entertainment , Posted 2 days ago

Full time

Negotiable

Remote

We're looking for a sharp, product-savvy Gameplay Research Analyst to own the intersection of player experience and business impact in a skill-based real-money solitaire game.

You’ll work on gameplay systems where every change affects not only engagement and satisfaction—but also player incentives, win dynamics, and real-money outcomes. Your job is to design, test, and optimize these systems: tuning reward pacing, matchmaking logic, win-rate distribution, and progression structure to balance fairness, excitement, and monetization.

This is not a traditional data science role. We’re not building neural networks—we’re designing algorithms and simulations that optimize real-world gameplay for skill-based RMG. You'll collaborate closely with product, design, and engineering to improve live player outcomes and key business metrics like LTV, retention, and game-level profitability.

What are you working on?
  • The name of the project(s): EasyWin Solitaire
For which tasks (responsibilities)?
  • Run simulations and model in-game mechanics (e.g. reward curves, win-rate pacing, session structure)

  • Design and analyze AB tests that optimize both UX and monetization

  • Work on systems like RTP balancing, streak design, and level flow

  • Spot behavioral patterns in live data and translate them into experiments or policy changes

  • Collaborate with product managers and game designers to create new features or adjust tuning based on result

What kind of professional are we looking for?
  • 3+ years of experience in product analytics, game economy, or research analysis roles

  • Strong background in statistical modeling, simulations, or experiment design

  • Proficiency with SQL and Python for analysis, and confidence building models from scratch

  • Comfortable working with uncertainty, proposing hypotheses, and iterating fast

  • Experience in game, gambling, or behavioral UX environments is a plus

  • Clear communicator who can explain tradeoffs and model results to product and design teams

What is important for us in a person?
  • Worked with progression systems or in-game reward pacing

  • Experience designing or analyzing real-money or probabilistic game systems

  • Familiarity with experimentation tooling (Amplitude, Tableau, etc.)

  • Knowledge of basic multi-armed bandit or dynamic allocation algorithms

Why do we enjoy working here?
  • Build real systems used by thousands of players every day

  • Work directly with founders and senior game designers—zero org bloat

  • Shape gameplay deeply, from core loops to monetization pacing

  • Competitive salary, early-stage equity, flexible remote setup

Mamboo Entertainment

Company type: publisher

Employees: 11-50

Platforms: Mobile

Genres: Casual

https://ent.mamboo.games/

View all vacancies from Mamboo Entertainment
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