Game designer ( Warsaw office hybrid )

28 software , Posted 2 months ago

Middle

Full time

$3,000 / Month

Relocate, Warsaw

What are you working on?
  • The name of the project(s): Midcore mobile
  • At what stage of the project(s)? Early stage
  • Platforms: Mobile
Team size and structure?

1-5

For which tasks (responsibilities)?
  • Design, prototype, and iterate on core gameplay systems, mechanics, and level flows.

  • Own feature design from pitch to implementation, collaborating closely with art, UI/UX, and engineering.

  • Translate the creative vision into elegant, engaging gameplay loops tailored for mobile.

  • Analyze playtest data and feedback to refine features and improve balance, pacing, and fun.

  • Work directly in Unity to implement, test, and polish gameplay elements.

  • Help define and document game systems, economy models, and progression flows.

  • Stay current with trends in mobile and F2P game design, and bring fresh ideas to the table.

What kind of professional are we looking for?
  • 3+ years of experience designing gameplay systems, levels, or features—ideally in mobile or stylized games.

  • Strong grasp of game loops, retention mechanics, player psychology, and intuitive UX.

  • Comfortable designing for mobile-first gameplay with an eye toward simplicity and depth.

  • Skilled in prototyping and balancing using tools like Excel, Unity, Miro, or Figma.

  • Strong communicator who enjoys cross-functional collaboration in small teams.

  • Self-driven, highly iterative, and proactive—ready to take ownership and run with ideas.

  • Experience working in Unity, with the ability to implement and tweak gameplay directly - advantage

  • Understanding of monetization systems, LiveOps design, and onboarding flows - advantage

  • Background in scripting, narrative design, or content authoring -  advantage

  • Familiarity with AI-assisted ideation tools or procedural systems - advantage

What are the conditions and bonuses?
  • Shape the gameplay of a brand-new mobile game from day one.

  • High creative ownership in a zero-politics, low-ego environment.

  • Work with a small, elite team where your voice matters.

  • Iterate fast, ship smart, and build something truly player-first.

  • Competitive salary

  • Vacation 20 calendar days

  • Kitchen with healthy snacks, coffee, and fruit days. 

The selection process

Please only apply if you are willing to visit Warsaw offices on hybrid basis.

28 software

Company type: outsource

Employees: 51-200

Platforms: Mobile

Genres: Casual, Casino

https://28.software/

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