Game Designer

Pixward Studios,Posted 9 months ago

Middle

Full time

Negotiable

Remote

Pixward Games – the game development studio founded by the professional team of VR developers standing behind 3D‑Forge and Pixward Studios.
We have more than 5 years of a proven record of success on delivering top-quality b2b VR applications.

At the moment we are focused on creating our own VR game.
“Boss fighters” - is the innovative gaming show built as the asymmetric VR vs PC multiplayer game.
Our game site: https://bossfighters.game/

We are currently looking for an experienced Game Designer to develop interfaces for the game and the gaming platform.

What are you working on?
  • The name of the project(s): Boss Fighters
  • At what stage of the project(s)? Closed Alpha
  • Genres: Action, Shooter, Fighting
  • Platforms: VR, PC
Team size and structure?

20

For which tasks (responsibilities)?
  • Core gameplay features development: shooting, movement, abilities

  • Working on the balance and "feel" of the core gameplay mechanics

  • Working on combat encounters in UE for the asymmetrical VR vs PC game

  • Directing the development and QA teams to create the best possible players experience, both on VR and on flat-screen devices

What kind of professional are we looking for?
  • At least 2 years of experience working as a Game Designer;

  • Worked with Unreal Engine & Level Design;

  • Good understanding of technical aspects of video game development;

  • Huge interest in VR technologies;

Will be a plus:

  • Portfolio of successfully released Unreal Engine projects

  • Experience in developing FPS or TPS multiplayer shooters

Why do we enjoy working here?
  • Сompetitive salary & benefits package;

  • Fully Remote work;

  • Responsible work-life balance with flexible hours and paid overtime;

  • Conferences, knowledge-sharing activities;

  • Possibility to grow in the friendly and professional team;

  • Рerfect working conditions and a great team to work with.

The selection process
  • Resume;

  • Portfolio, preferably with a detailed breakdown on what you contributed to the project. If the project isn't shipped, if possible, please include a video that shows systems/features that you worked on (i.e. if you worked on combat, please include a video showcasing combat);

  • Name 3-5 games that you love and provide a couple of sentences on why you do, what design decisions you found interesting, etc.;

  • List any other relevant sources/media that you learn/get inspiration from.

Pixward Studios

Company type: product, outsource

Employees: 11-50

Platforms: PC, VR

Genres: Action, Shooter, Fighting

https://pixward-games.com/

View all vacancies from Pixward Studios
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