Concept Artist

Frogwares,Posted 11 months ago

Middle

Full time

Negotiable

Remote, Czech Republic, Estonia, France, Lithuania, Latvia, Poland, Slovakia, Ukraine

Founded in 2000, Frogwares is an independent gamedev studio, based in Kyiv, Ukraine. 

Thanks to the cooperative work of talented teams, our games are available for major platforms, including PlayStation, Xbox, PC, and Nintendo Switch. Best known for the popular Sherlock Holmes series, we aim to create immersive single-player experiences that stay with players after they put down the gamepad. With millions of players worldwide, Frogwares continues to develop a rich portfolio for the new generation of gamers.


For more information, visit www.frogwares.com

What are you working on?
  • Genres: Action, Adventure, Role-playing, Shooter
  • Platforms: PC, Console
For which tasks (responsibilities)?

Frogwares is currently looking for a Concept Artist to join the dynamic team of designers for its upcoming titles. Our expert team creates games that are highly praised by millions of players, as well as industry experts all over the world.

What kind of professional are we looking for?
  • At least 2 years of experience in a similar position;

  • Strong skills in Adobe Photoshop;

  • Strong traditional drawing skills and knowledge of human and animal anatomies;

  • Good sense of proportion, light, and composition;

  • Experience in game development specializing in either character, weapons, or environment concept art;

  • Understanding and creating conceptions of design in world-building;

  • Excellent communication skills;

  • A passion for video games;

  • Level of English – Upper Intermediate;

Nice to have:

  • Unreal Engine experience;

  • Blender knowledge or another 3D art soft;

  • Experience with Trello;

  • Participation in at least one released commercial game project;

Responsibilities

  • Create high-quality 2D artwork that will determine the style, feel, and setting of the game;

  • Take part in the creation of game characters, weapons, and location concepts at every stage of development;

  • Collaborate with art, design, animation, and visual effects teams to deliver assets that meet the highest visual quality and gameplay standards;

  • Key Art in the game with creative and involving style of vision;

  • Overpaints on 3d blockouts;

Why do we enjoy working here?
  • An exciting project where you can develop professionally;

  • Intellectually stimulating work environment and peers;

  • Sense of ownership for world-renown game series;

  • The agile atmosphere with no bureaucracy and hierarchy;

  • Secured compensation level, paid vacations/sick leaves;

  • Regular reviews/feedback and development support;

What are the conditions and bonuses?
  • Office within 5 minutes of walking from “Pochaina” subway station;

  • Remote work;

  • Competitive salary;

  • Paid sick leave;

  • Cheerful, friendly, creative collective;

  • Support in learning and career advancement.

The selection process
  • CV with Cover letter and Portfolio;

  • We have a test task;

Frogwares

Company type: developer, product, publisher

Employees: 51-200

Platforms: PC, Console

Genres: Action, Adventure

http://frogwares.com/

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