3D Generalist for Creatives (Playable Ads)

SayGames , Posted 4 days ago

Full time

Negotiable

Remote, Armenia, Cyprus, Spain, Georgia, Poland, Serbia, Ukraine

With over 7 billion downloads and 150+ games in our portfolio, we at SayGames think big. We don’t believe in bureaucracy or complex vertical structures—but we do believe in people and creative freedom. Our approach has propelled us into the top 3 publishers worldwide, and we have no plans to slow down.

We are a data-driven company, relying on analytics, cutting-edge technologies, and expertise. But our true secret lies in our people—their boldness and experience allow us to push boundaries, experiment, make mistakes, set trends, and uncover the secrets of success.

We're currently looking for an experienced 3D Artist to help us create Playable Ads - mini-games used for advertising marketing purposes.

What are you working on?
  • Platforms: Mobile
Team size and structure?

5

For which tasks (responsibilities)?
  • Adapt, and optimize 3D and 2D assets for Playable Ads, setting them up in the game engine.

  • Set up scenes: lighting, shadows, materials, and overall atmosphere.

  • Work with VFX — particles, special effects.

  • Collaborate with game designers, programmers, and marketing team to turn ideas into ready-to-launch creatives.

What kind of professional are we looking for?
  • Ability to assemble 3D/2D scenes, set up lighting, shadows, and materials

  • Proficiency in Blender: topology, geometry optimization, UV mapping

  • Confident use of particle VFX systems

  • Knowledge of Cocos Creator or willingness to transition to it

  • Up-to-date portfolio

  • Academic foundation: composition, color theory, perspective, lighting, stylization

Would be an advantage:

  • Skills in creating animations in a game engine

Why do we enjoy working here?
  • On the projects of our Playable Ads, the artist is essentially also the art director: creative freedom and responsibility go hand in hand.

  • A strong team, especially the developers — there’s genuinely a lot to learn from them.

  • A fast development cycle — every project is different, so you can level up faster than in big productions and try out your skills across many genres.

  • Working directly in the engine helps you gain a deeper understanding of the technical side.

What are the conditions and bonuses?
  • Hybrid work format—cozy offices in Limassol, Paphos, or Warsaw. Remote work is up for discussion 

  • Flexible schedule—work at your own pace as long as you stay in touch with the team and get things done on time

  • Support for self-development—free English & Polish (or Greek) courses, conference and course reimbursements

  • Health benefits—medical insurance for you and your family, plus a sports allowance

  • Top-tier equipment—we’ll set you up with the best devices for a smooth workflow

  • Trips to Cyprus—we encourage workations and hold team events in our sunniest location

SayGames

Company type: publisher

Employees: 51-200

Platforms: Mobile, Browser, Console

Genres: Casual, Hyper-casual

https://say.games/

View all vacancies from SayGames
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