Technical Artist

Whimsy Games , Posted 2 years ago

Senior

Full time

Negotiable

Remote

Whimsy Games is an outsourcing game development company known for creating innovative and entertaining games for various platforms. With a focus on creativity, Whimsy Games constantly explores new ideas and pushes game development’s boundaries. In the next few years, we are aiming to create bestsellers and become a respectable partner for global GameDev companies.

What are you working on?
  • Genres: MMO, Shooter
  • Platforms: PC
For which tasks (responsibilities)?
  • Experience in the position of Technical Artist of 4.5+ years and understanding of mobile platforms’ strengths and limitations

  • Extensive proficiency in Unity 3D, with a strong focus on desctop game development

  • Comprehensive knowledge of the end-to-end 3D asset creation pipeline, encompassing modeling, texturing, and mobile optimization

  • Strong working skill with Shading, VFX/Particles, Scripting, Lighting, Rendering and Post-Effects, SFX, Rigging, and Physics

  • Hands-on experience with performance profiling tools such as Profiler, Frame Debugger, and Memory Profiler, showcasing your ability to enhance mobile game performance

  • Experience with shaders (Shader Lab, Shader Graph, Amplify Shader Editor, HLSL)

  • Experience in UnityThorough familiarity with the Unity Scriptable Render Pipeline, spanning both URP and HDRP, and a knack for optimizing graphics for mobile platforms using these pipelines

  • Experience with version control systems

    COULD BE PLUS

  • Openness to ideas, constructive feedback, and changes; ability to communicate and collaborate effectively across disciplines such as art, design, programming, and production

  • Flexibility, excellent collaboration skills, and ability to plan the workload

  • Basic C# knowledge and ability to create scripts to automated technical art pipelines

  • Solid knowledge at the creating engaging and balanced gameplay spaces, with a keen eye for level flow, pacing, and player experience

  • Focus on player-centric design, ensuring that levels provide a satisfying and immersive experience for players, regardless of their skill levelResponsibilities: default for the Tech Art + Level Designer

What are the conditions and bonuses?
  • Remote work (the ability to work from anywhere in the world in comfortable conditions while remaining a member of the team)

  • Timely and competitive compensation

  • Flexible work schedule, paid vacations, sick leaves, a day off on your birthday

  • Internal and external professional development events

  • Regular company-wide sync-ups to share your thoughts and ideas

Whimsy Games

Company type: Outsource

Employees: 51-200

Platforms: PC, Mobile, Browser, Social, iOS, Android, AR

Genres: Action, Puzzle, Strategy, Shooter, Casual, Arcade, Casino, MMO, Hyper-casual

https://www.whimsygames.co/

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