Technical Team Lead / Tech Team Lead (Games)

Octo Games Studio , Opublikowany 2 tygodnie temu

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Who we are — since 2021
Octo Games is a Netherlands-registered, fully remote studio building PC/Steam titles. We unite 10+ indie teams, grew from 20 people (2023) to 125+ (2025), and have shipped 150+ projects across genres with a core focus on Adult (18+) visual novels.

What we build

  • Adult (18+) visual novels with strong narrative and UX.

  • Co-op and simulation projects for PC/Steam.

  • An internal SaaS tool that helps teams understand their audience and iterate faster.

Nad czym pracować?
  • Platformy : PC
Wielkość i struktura zespołu?

125

Na jakie zadania (obowiązki)?

• Designing and implementing reliable, scalable, and modular architecture for new and existing game projects.

• Selecting optimal technologies, tools, and pipelines (Unity/Unreal, server solutions, databases).

• Conducting code reviews and establishing high standards for code quality, performance, and testing.

• Organizing hierarchy and processes within development teams (role distribution, module ownership).

• Mentoring and coaching developers, helping them develop their technical skills.

• Improving the overall level and efficiency of development (implementing new tools, optimizing CI/CD).

• Working closely with stakeholders to translate business requirements into clear technical tasks and estimates

Jakiego specjalisty szukamy?

3+ years of experience managing a development team (Development Team Lead)

• Experience launching and supporting game projects (preferably PC and/or console).

• Experience developing in C# and .NET.

• In-depth knowledge and practical experience working with Unity3D as the primary development platform.

• Experience with Unreal Engine (knowledge of architecture, pipelines) will be a big advantage or a mandatory requirement, depending on the project.

• Understanding of Fair Play and security principles in online games.

• Experience in designing and developing high-load, scalable systems and server logic for games.

Jakie warunki i bonusy?

  • Fully remote, flexible schedule

  • Paid probation/project: 2 months with clear goals and support.

  • Stable monthly payouts.

  • No business trips required.

  • Location: remote team; legal presence in Cyprus and the Netherlands.

  • Equipment/software — by agreement.

  • Work on PC/Steam titles; some projects may include 18+ content (we flag this in advance).

Proces selekcji

Selection process

  • Screening - short intro either on a call or via async text (Telegram/Email) to confirm fit and expectations.

  • Technical interview

  • Soft-skills interview

Decision speed: usually within 5–7 business days after the last step.
How to apply: submit here or via our careers page: octogamesstudio.peopleforce.io/careers

Octo Games Studio

Rodzaj firmy: product

Pracownicy: 51-200

Platformy : PC

Gatunek: Gry fabularne

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